Barbarizia is a new challenge introduced with FF14 patch 6.2 and you’ll have to face it for the first time during the main scenario. Once you complete the story and beat it here, you can tackle this challenge again at the Extreme Difficulty Level (Eskatos). The test is once again designed in such a way that it can be dealt with in a random group through group quests, yet it requires a good knowledge of the mechanics from each individual player.
In this guide you can find out what to expect and how personal skills actually work. This way you can prepare for a whole battle or specifically discover elements that were previously unclear to you. We wish you the best of luck playing Barbarizia on Eschatos difficulty!
Barbarizia Epic. unlock
To unlock this fight in the Extreme version, you’ll first have to play the main scenario far beyond patch 6.2 and complete it here in normal mode. then talk to him traveling singer In Alt-Sharlayan (X12.6 Y14.2). You need an item level of at least 600.
setup and grouping
Like many other extreme fights, you’ll find yourself here split into two groups, each includes a healer, a tank, and two damage classes. With all Each player has a place in the space handed over. The markers placed will help you with orientation.
In addition to the notation defining your own position, you should always use marker in the south Keep an eye on (usually C). Especially in the second phase, the group often gathers here for some skill. To simplify orientation, the boss of tanks is, as always facing north,
Berberizia Extreme – Phase 1
fight against rudeness The extreme level of difficulty consists of a total of five stages in which certain skills are repeated over and over. In the first step you will have the opportunity to practice several movement patterns that you will need later.
a Redwide AoE, which needs to be corrected by the doctors. Especially in the first stage, this happens after almost every other ability, so you should generally avoid mistakes.
a tankbuster, which hits the current tank. Simply arm yourself with the appropriate cooldown. Since the tank concerned will also receive a debuff that deals more air damage at the same time, the other tank must take over the boss immediately.
will be here rudeness Throw his sword across the room and use one random maneuver after another, so you have to react to them on the fly. The way she holds her sword and the position she takes it, you can tell what awaits you.
The first stage of this ability involves throwing a sword. Stay away from the edge of the room where the sword lands, as this creates a generous AOE. Also you have to pay attention to the boss’s posture:
- the sword rose and knelt down: A linear attack towards their sides. Be behind him here and outside the hitbox.
- the sword turned down: A donut AoE where you are only protected inside the hitbox. Stay here in the last zone to avoid the area attack by throwing sword at the same time.
The hairline is always done on heavy throws and represents the second stage of brutal vandalism. It combines two of the four different maneuvers with each other.
- boss flies in the airHe will AOE another donut that requires you to stand in the middle.
- Boss kneels on the ground, he will jump where the sword is and from there launch a generous attack across the arena. You are only safe if you are standing next to the boss on the side of the arena.
So pay attention to your posture and position yourself accordingly. At the same time, though, you get another effect to deal with. either both physicians get one yellow assembly marker or all players get one attack on the territorywhere you want to spread.
stand up for them assembly marker Always because healer 1 is to the left of boss and healer 2 is to the right of boss. Whether you’re in the middle for donut AoE or at the edge of the arena, you can easily separate the groups.
Die field attacks Are a bit complicated. If you are in the middle, each player will move to their assigned distribution marker once the donut is AOE. If you are standing on the edge of the arena, you must first wait for the sword to attack and then spread a little. It can be helpful to agree which players are running and who are standing on the sidelines.
In the first step you will use it twice brutal brutality get to do. Even if the sword attacks and field effects are chosen at random, you’ll get the opposite combination of the first attack on the second run. This example shows you what a complete run might look like:
it happens inside the arena four circles, Then two players are teleported to each circle. While inside, your range of motion decreases.
One of the two players now receives a red area attack, with which he has to go to the back area in order not to kill the other players. the other gets one blue assembly marker or nothing. There should now be a separate player for each assembly marker. The trick is to place your marker on the edge of the circle so that you can share it with a free player from the neighboring circle.
At the same time, there is also a damage area in the middle of the circle. That’s why it’s important which sides you arm yourself with. The number markings applied before the fight help with this. Usually the players in the blue circle always gather on the even-number side – So 2 and 4. Players with red damage areas gather in odd numbers.
After the rally token explodes, the boss will attack each player once again with a cone-shaped AOE from the center (home touch) move slightly apart so that it doesn’t overlap.
Process Step 1:
For the sake of clarity, we have again listed the entire process of the first step here:
- nothing vinka
- brutal vandalism (random)
- Brutal Vandalism (first run equivalent)
- nothing vinka
- frightening varieties
- nothing vinka
Then Barbarizia will attack some area and thus move to the second phase. It’s even more chaotic. This is probably because your cast bar will no longer show you what skills await you. So you yourself should know which attack comes next.