Final Fantasy XVI approaches the classic saga in a different way. The eikon (Ifrit, Phoenix, Shiva, etc.) are within dominantthat every race of Valistea behaves differently, yet they all use the same way in war: as if they had no sleeves. The eikon vs eikon battle we played in our first four hour PS5 RPG session was pure spectacle, but also simple in mechanics. But after each exercise they will be more involved and will be longeruntil the hour
“I can’t say how many there are, because it would be a big spoiler of the plot,” replied the producer and editor. Naoki Yoshida in a conference held in Madrid, through his interpreter Michael-Christopher Koji Fox, director of the localization of the title. “Are you an expert?” a small taste of eikon eikon battles vs. But this is only the tip of the iceberg.
“When there is a fight from the beginning, it is” there will be less freedom than in these fights; Because the players are still getting used to the pace of the game, they’re used to it very early on, they’re still used to the controllers, so we don’t want to have anything too complicated for the players.” Fantasy 14: Kingdom of Renata says: “The first battle” [eikon contra eikon] more will be written; but as they proceed they will be more and more complicated“.
Yoshida continues: “These eikon battles are huge in scale; therefore, if such battles were to be fought, the whole world would be destroyed in two hours;. As such, when this eikon turns off, you will have epic battles to come for a very long time, sometimes up to an hour“.
Creating battles of this scale was a “challenge”;
The art director, Hiroshi Minagawa anticipates that the locations in which these battles will take place will be different and more spectacular than the first exercise: “These battles will take place in in different places. The challenge was to create a unique location for each battle. The scales are also very different. Sometimes you have two giants opposing Eikon; other you have eikon the size of the building sticking, which changes the balance, and sometimes you will see flying eikonand you to go from the earth to the sky, so all the accidents provoked the sight.”
As they already stated a few months ago, there will be a lot of changes in the mechanics of the games. Although he is enjoying a shoot at the railings QTE elements will be others who will take the form of competition one to one, as But those mechanics will be mixed. “Also,” Minagawa adds, “it’s not like there’s one type of battle for each eikon. Many battle systems in one matchup. I don’t like the style we have for the eikon.
Final Fantasy XVI will be available for PS5 on June 22, and you can already read our impressions after playing it for the first few hours.