Friday, June 2, 2023

Final Fantasy XVI Producer Responds To Fan Criticism And Doubts

Last month, Square Enix gave several media releases around the world, the first taste of Final Fantasy XVI (including Vandal). After the articles and videos of said event were published, some fans expressed their concern about some aspects of the expected season; a criticism to which Naoki Yoshida, his operator, wanted to answer in an interview this weekend at PAX East 2023.

A darker and more linear game?

As we have already told you, the demo that we are focused on testing The goal was for journalists to get used to the new battle system in real time. On the other hand, we played at night in a large castle, one of the first that completed the procession of the team, since it had a night setting; Many players commented that everything looked darker.

As stated by Yoshida, This section belongs to what we could define as a “mission” or “level”, a specific part of the main story where everything becomes more linear and the story takes center stage.which is why we are doing a mediocre mission. Each of these missions will be completely unique.so not all will be so dark and there will be room for a variety of different locations.

Of course, when we are not immersed in these types of missions, we can freely roam their world, which is divided into parts. large areas where there will be lots to do and explore.

QTE dilemma and battles between Eikon

Another is in the care of the fans Eikon’s battle and the apparent high presence of QTE. Here Yoshida wanted to emphasize that each battle is completely different and, far from it, will be based on QTE alone.

Not in vain; He wanted to clarify that these QTEs should primarily be used for sequences in which a time change occurs in the fight against the boss that he always wants to be always aware and not to relax, and failing will not mean our death.

Additionally, he commented The duel between Ifrit and Garuda that we could do with the media is equivalent to this type of competition. and for engineering reasons we won’t have many skills or moves, something that will change as the story progresses, which will bring the game with Ifrit closer to what Clive, his protagonist, will bring in human form.

Parts of the game will be shown in April

Finally, Yoshida promises, although what seems to have been made out of a bet; There are many RPG elements in the game, though these won’t appear until Aprilmonth, in which they intend to show this layer of their game to the public.

Final Fantasy XVI will not be released June 22 is only for PlayStation 5giving us an action adventure in real time that will tell us a story of revenge that will take place over many years in a medieval fantasy world.

Nation World News Desk
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