There is no doubt that Diablo IV is set to be one of the biggest releases of the year. Market analysts estimate that sales of the latest ARPG Blizzard will exceed 13 million units this year. And, after completing the beta that left very good feelings among the members of the community, the developers are taking the time of prejudice to wait for the full version of the game.
A few days ago, we told you that the map presented in the Diablo IV test was quite small compared to the territory that we will be able to explore from the June 6th release date. But Blizzard also intends to surprise us with legendary movie content: “I don’t think people understand how many legendary movies there are beyond what was offered in the Diablo IV beta,” says Joseph Piepiora, associate director, about his. personal Twitter “There are tons of amazing, exciting, fully balanced Legendaries to discover when the game launches in June!”
But how much was the Diablo IV beta in this regard? To another user, Piepiora explains: “The power of the code contains less than half of the legendary skins that can be found in Diablo IV. More legendary skins are found later in the game experience.”
Diablo IV, a fantasy RPG that aims to break its chains
And it seems that Blizzard has achieved its goal: after the beta experience, there are many players who are impatiently waiting for the title to be activated. We came to 3DJuegos on this ship after playing a few hours of testing, because we told you in the first impression of Diablo IV that this is the weekend when we understood that tradition breaks the chains that are tied to its legendary past.
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