One of the surprises for Konami fans this year was the reveal of Metal Gear Solid Master Collection Vol. 1, compiled that summarizes part of the history of this cult franchise created by Hideo Which. However, what has not convinced everyone is the performance part and now the different specifications for each of the games have been confirmed.
It is worth noting that the games in this compilation include: Metal Gear Solid, Sons of Liberty and Snake Eater which are simultaneously accompanied by the classics for which they were originally published MSX. But that’s not all, as it launches with interesting extras such as visual novels, an art gallery, sketches and some supplements that show much of the history of the franchise.
Here we give you the resolutions for each console:
It’s worth noting that the only game affected for current consoles is the first in the franchise, as it remains at 30 FPS instead of improving to the 60 FPS that fans want. In addition, in Switch It will be the worst dilemma of all: first, all games run at 30 FPS no matter what it is, and second, an additional download is required to have all the content.
Without a doubt, it is very strange that it does not reach 4K resolution and that will surely upset more than one user since then there is no point in having a native version of it PS5 In the end both will run the same way, in which case it would have been better to start just that PS4.
Remember it Metal Gear Solid Master Collection Vol This will start October 24th.