The bad thing about it is Mod is that in exchange for the 60 FPS, it has some bugs that can cause the characters to become disfigured in certain segments
The official launch of Mortal Kombat 1 hasn’t even happened yet – beyond Early Access – but You already have a first Mod Performance. However, in this case it is a very specific matter, because it is its goal Unlock 60 FPS in film sequences, intros, Deaths etc.
So let’s remember that the new thing from NetherRealm Studios has all these sequences capped at 30 FPS on PC. Therefore, even if we have the most powerful computer on the market, it is “impossible” to reproduce them at a higher speed since the studio itself designed it that way.
And dirt would like to have 60 FPS in all MK1 animations
In fact, it’s not the first time it’s happened. Something similar already happened in Mortal Kombat 11, viz An aspect that many users have complained about there at that time. Nevertheless, nothing was done about it. In addition, they decided to redo it again, which is why controversy arose about it again, although in reality it looks quite good.
Back to the topic MK160FPSPatch does not unlock this 60 FPS without problems. Although it is true that its creator offers us the opportunity to increase the rate Frame per second it also warns us that many scenes, animations and movements were originally designed to run at 30 FPS.
As the speed increases, Some visual elements may be distorted When playing certain scenes, there may be errors in the mouth, expression or movement of the characters. Therefore, the end result is far from perfect, despite having 60 FPS unlocked in all possible scenes.