Well damn, I guess it’s my turn to write about it this dumb ubisoft nft, Publisher’s first virtual item on the blockchain, numbered items unique to players Ghost Recon Breakpoint, are not in high demand at all. No, that’s not even a helmet With a playtime requirement of 600 hours,
Ubisoft’s points are part of it Ubisoft Quartz “Experience,” And instead of slightly different pictures of poorly drawn monkeys, the digits are in-game cosmetic items with unique serial numbers. The initial offering, which is distributed free of charge to players who meet certain time or account level requirements, includes a gun skin that requires players to reach XP level five, a blaze of pants The pair are required to play 100 hours, and a mask can only be obtained by spending 600 hours in one game. It was a complete disaster at launch,
The idea was that these limited NFT items would be distributed to players, who could then resell them at one of Ubisoft’s two authorized resellers, Raible.com or objkt.com, but as Apex Legends Senior character artist Liz Edwards revealed on twitter over the weekend, not much resale going on.
This is not a supply problem. TeaHere are a number of Ubisoft items for sale on the sites, which are priced on par with the digital currency Tezos. 400,000 US Dollars (4.02 Tezos par.) One US dollar as of this writing). But not many transactions are happening, and the ones that do are nowhere near as expensive. Both authorized resellers made only a few sales with a total volume of 94.49 Tezos, which is roughly $380.
Why are so few selling out of control on the worldwide market in an instant of energy-hungry NFTs? First of all, and I’m only guessing here, but only five people play Ghost Recon BreakpointGive or take. Secondly, it is likely that a large proportion of the people who actually play the game are not big fans of non-fungible tokens. Given the recent fan uproar hunter 2 Dev GSC Game World Two announcement of, Then Quickly cancel your NFT plans, this is a possible scenario.
Third, and perhaps most impressive, Ubisoft has designed its Ubisoft Quartz program so that only players of games built for the NFT can purchase points. This includes purchases from those authorized reseller sites. For your average NFT buyer to buy Ghost Recon Breakpoint Items, even from a player reselling them, have to actually play breakpoint, Barely anyone wants to play the game, so non-players logging hundreds of hours to “own” a helmet they can only resell to other players who have logged hundreds of hours is a waste in futility. is practice. Why do one when you can just drop the cash on awesome ape art and be done with it? If one wishes to speculate, there are more accessible, more profitable NFT options available to do so.
Is this the end of Ubisoft NFT? Descending from recent highs with CEO Yves Guillemot Spread the good word of NFT to your subordinates, maybe not. Now that the company has successfully implemented an almost useless non-fungible token, who knows what sinister plans it has?