After being strongly opposed by the “Pokemon Go” community, Niantic promised to take new measures to improve communication after talking to a task force that aims to solve the problems caused by the change in the interaction distance between PokeStop and Gym.
Signed by executive producer Steve Wang and the “Pokemon Go” team, the blog post that went live today explains that the worries of the past few weeks have not disappeared from the developers. The two messages conveyed in meetings with more than 30 community leaders are that the 80-meter interaction radius introduced during the pandemic is a positive improvement in the quality of life. The second problem facing leaders is that Niantic is not good at communicating with customers in the community.
This has been an ongoing criticism since the release of Niantic “Enter.” In addition, since the release of “Pokemon Go”, how Niantic responds to player complaints has always been a problem. Remember how the popularity of games caused connection problems? In any case, Niantic has not been criticized because it did not explode on a large scale. Then the interaction distance was reduced, and all the hells collapsed.It provoked a burst of anger and caused “Pokemon Go” resisted and worked hard to notice the problem on Twitter.
In response, Niantic stated that it will maintain an interaction distance of 80 meters and will serve as the base radius for “Global PokeStops and Gyms from now on”. The focus of this statement should be the word “global”. Niantic ran into trouble while trying to adapt the game to different countries and different situations. This makes handling global games like “Pokemon Go” ultimately untenable. It is one of the unique games among video games that take place in real time and in the real world. Trying to customize the game for each region will make the experience too complicated and create a more uneven competitive environment. Asia, Australia, and New Zealand are already experimental samples of changes and events, which will eventually be resolved in Europe and North America.Adding different rules based on country/region will only make the game too complicated and unfair, depending on where you live For example, the border between the United States and Canada.
Because of this, Niantic is formulating seasonal bonuses worldwide and directly linked to the “Pokemon Go” season. This is one of Niantic’s better ideas. In this case, the first spin of Pokestops in the United States and New Zealand will receive triple XP rewards and double decoy duration. The effect of incense will increase, and it will be further enhanced when walking. The damage of the long-range trainer in the raid will still increase, although this means it may disappear at the end of the season. (This may be another tricky question.) Players should have no problem with gifts, because they have a PokeStop rotation guarantee, and Buddy Pokemon will also distribute gifts. Keeping the privileges unchanged means that players lose 10x XP due to spinning new PokeStops, and the free Raid pass twice a day will disappear. This is a disappointment.
Having said that, Niantic expressed the hope that players will continue to explore and meet new friends after the pandemic is over. Otherwise, the soul of “Pokemon Go” will lose a little bit. No matter how much players like to transfer at home, this game is designed to push players off the couch and enter their community. If the trainer does not want to do this, they can play the main series of games on Nintendo Switch. It will be interesting to see how Niantic rewards players who use “Pokemon Go” to exercise or meet with friends in the community. Maybe they can tie the bonus to walking distance. Niantic did say that they are “eager to develop new ways to inspire and reward trainers to explore and exercise in the real world.”
So far, the biggest content released by the working group is that the developer diary should be published every other month. This will be a great way to set expectations and point players in the direction of the game. During the rally, players discovered many reasons for shortening the distance, including sponsored stops and Niantic’s desire to make more money from players. Many of these come from data miners who found incomplete information about upcoming features and events. All of this partial information will create rumors and hypothetical toxic sewage pools. It’s like trying to find disaster or crime news from scanner traffic or Citizen apps. It is not always the best way to be useful or learn important information.
Niantic will also have regular dialogues with community leaders and continue the dialogues that started after strong opposition. It will also put more work on the known issues page to resolve the errors players will encounter. All these are positive measures, hoping to put more user feedback on the radar of game developers, so as to promote dialogue and make “Pokemon Go” better.